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Rpg maker xv vs mv
Rpg maker xv vs mv












rpg maker xv vs mv

rpg maker xv vs mv

By then sales will start showing up for MV and the resources + scripts will be much more plentiful for MV. I would actually wait at least 6 months (to a year) on MV now. VX Ace has 4 years of support (lots of scripts and art in the same style) and MV will be lacking in terms of scripts and art for a while.

RPG MAKER XV VS MV SERIES

My modders instinct is telling me there is most likely a series of scripts that have high interoperability and come highly recommended, does anyone have any advice for the new guy on what to look out for? do any of the VX Ace token/icon/tile packs or scripts work with the MV version?ģ) I imagine there are many opinions about this question but I have to ask, are there any MUST have scripts for the VX Ace version? I see a lot of talk about the Luna Engine, animated battlers and animated monster scripts. The new MV version was just recently released and I have a few questions before making a choice.ġ) Due to the cost of the program I will most likely only be purchasing one, which one do the veteran users think is the best? I noticed the new MV version boasts multi-platform support but many people are commenting that it has some serious bugs/issues at the moment, is that true?Ģ) The VX Ace version has a lot of great scripts and years of hard work have gone into it. I am currently tinkering with a friends VX Ace version at the moment but thinking of purchasing it myself. I am a veteran modder and just recently became aware of how much work went into the community made scripts for this program. Hello all, I am new to RPG Maker and the community here.














Rpg maker xv vs mv